Paul Bridger is a highly-versatile, highly-driven technologist and entrepreneur. He's created neural-network brain simulations for academia, hacked low-level typesetting code for the publishing industry, and optimized trading systems for a major investment bank. He is most proud of his work as an independent game developer: creating an entire computer game alone, from physics simulation to graphics code, artificial intelligence and control-system logic, intricate 3D models and algorithmically generated pocket-universes.
Paul's passion for mathematics and programming is fueled by client feedback: he loves delivering real value to real people. This is why he is fully committed to the E2SN project, with the ambitious goal of increasing enterprise efficiency worldwide.